Act 7: Difference between revisions

From Healslut by DavieZwei
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=== A New You? ===
=== A New You? ===
You will wake up and be presented with your new form (female, futa, trap).  Either way, you will try to log out of the game and be stopped.  Depending on who you spent the night with, you will have a conversation with them where they comment on your appearance.  
Sparkle will wake up and be presented with her new form (female, futa, trap).  Either way, Sparkle will try to log out of the game and be stopped.  Depending on who Sparkle spent the night with, she will have a conversation with them where they comment on her appearance.  


* Changing into a twink will affect your relationship with Panki.
* Changing into a twink will affect her relationship with Panki.
* Changing into a futa will affect your relationship with Roopah.
* Changing into a futa will affect her relationship with Roopah.
* Additionally, if you previously chose to share duties with Lel, you will be given a loot puppy outfit to wear.
* If she previously chose to share duties with Lel, she will be given a loot puppy outfit to wear.


=== Tavern Morning ===
=== Tavern Morning ===


* You will receive comments on your new look if you changed.
* Sparkle will receive comments on her new look if you changed.
* Twig and Champ will join the party regardless of your actions the previous night.  The dialogue will also change depending on whether you convinced Kayden to get Leigh and/or Lel back.
* Twig and Champ will join the party regardless of her actions the previous night.
* The dialogue will also change depending on whether she convinced Kayden to get Leigh and/or Lel back.


=== Class Training ===
=== Class Training ===
You will split from the party to go to your class trainer for some “training.”  
Sparkle will split from the party to go to her class trainer for some “training.”  


* You can choose to help the nun or not
* She can choose to help the nun or not
** SPOILER: No impact on this choice at the moment
** SPOILER: No impact on this choice at the moment
* NOTE : The uses of the spells throughout the game are listed under it in spoiler tags under the “Uses -” section.  These will have major spoilers.  This is also a work in progress.
* ''NOTE: The uses of the spells throughout the game are listed under it in spoiler tags under the “Uses -” section.  These will have major spoilers.  This is also a work in progress.''
* You will meet the class trainer and be able to choose the following Major Skills:
* Sparkle will meet the class trainer and be able to choose from the following three '''Major Spells''':
** "Tantalizing Tickle: invoke orgasms with a touch."
** "Tantalizing Tickle: invoke orgasms with a touch."
*** Uses - SPOILER: In Act 8, you can get information on the Bandit from Vermonica.
*** Uses - SPOILER: In Act 8, you can get information on the Bandit from Vermonica.
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** "Fairy Form: become a dodgy magic-boosted fairy."
** "Fairy Form: become a dodgy magic-boosted fairy."
*** Uses - SPOILER: In Act 9, you can use this to easily smuggle pixie powder that will allow you to get fresh fish for the upcoming team meal.
*** Uses - SPOILER: In Act 9, you can use this to easily smuggle pixie powder that will allow you to get fresh fish for the upcoming team meal.
* You will also get to choose some minor skills:
* Sparkle will also get to choose a '''Minor Passive''':
** "Mending Misery: injury radiates healing."
** "Mending Misery: injury radiates healing."
*** Uses -  SPOILER: In Act 8, you get an extra scene to heal the team after fighting the bandits.  
*** Uses -  SPOILER: In Act 8, you get an extra scene to heal the team after fighting the bandits.
*** Uses -  SPOILER: In Act 10, on the free use path, the landlady will spank you to set this off.  This results in extra flavor text.
*** Uses -  SPOILER: In Act 10, on the free use path, the landlady will spank you to set this off.  This results in extra flavor text.
*** Uses -  SPOILER: In Act 13, this will allow you to save Roopah, Gaggie, and Hamhead (instead of only two of them) if Roopah attacks the others.
*** Uses -  SPOILER: In Act 13, this will allow you to save Roopah, Gaggie, ''and'' Hamhead (instead of only two of them) if Roopah attacks the others.
** "Naked Knowledge: speak to animals."  
** "Naked Knowledge: speak to animals."  
*** This skill does not have an ‘active’ downside so it is the best choice if you want to avoid the negatives of the other two passives and keep the most agency for the MC.
*** This skill does not have an ‘active’ downside so it is the best choice if you want to avoid the negatives of the other two passives and keep the most agency for the MC.
*** Uses - SPOILER: Allows you to speak to the bartender at Underwell Inn during Act 8
*** Uses - SPOILER: Allows Sparkle to speak to the bartender at Underwell Inn during Act 8
*** SPOILER: Allows Sparkle to speak to Goblins
** "Assured Absolution: guiltless sluttery."
** "Assured Absolution: guiltless sluttery."
*** Allows Sparkle to commit sex acts with anyone without affecting any of her relationships


Some of these skills will have various applications throughout the story and will be listed when they are encountered (TODO: add spoilers to this section to show the choices they influence if people want more information early).
Some of these skills will have various applications throughout the story and will be listed when they are encountered (TODO: add spoilers to this section to show the choices they influence if people want more information early).


=== Get Leigh Back (Optional) ===
=== Get Leigh Back (Optional) ===
If you convince Kayden to get Leigh back, the group will go to his parent’s mansion to try and persuade Leigh to return.
If Sparkle convinces Kayden to get Leigh back, the group will go to his parent’s mansion to try and persuade Leigh to return.


“Why don’t we wait until he leaves the house?” will lead back to the only option that moves the conversation forward
“Why don’t we wait until he leaves the house?” will lead back to the only option that moves the conversation forward

Revision as of 13:53, 1 June 2023

Act 7

A New You?

Sparkle will wake up and be presented with her new form (female, futa, trap).  Either way, Sparkle will try to log out of the game and be stopped.  Depending on who Sparkle spent the night with, she will have a conversation with them where they comment on her appearance.

  • Changing into a twink will affect her relationship with Panki.
  • Changing into a futa will affect her relationship with Roopah.
  • If she previously chose to share duties with Lel, she will be given a loot puppy outfit to wear.

Tavern Morning

  • Sparkle will receive comments on her new look if you changed.
  • Twig and Champ will join the party regardless of her actions the previous night.
  • The dialogue will also change depending on whether she convinced Kayden to get Leigh and/or Lel back.

Class Training

Sparkle will split from the party to go to her class trainer for some “training.”

  • She can choose to help the nun or not
    • SPOILER: No impact on this choice at the moment
  • NOTE: The uses of the spells throughout the game are listed under it in spoiler tags under the “Uses -” section.  These will have major spoilers.  This is also a work in progress.
  • Sparkle will meet the class trainer and be able to choose from the following three Major Spells:
    • "Tantalizing Tickle: invoke orgasms with a touch."
      • Uses - SPOILER: In Act 8, you can get information on the Bandit from Vermonica.
    • "Suppress Suffering: bolster defense and halt pain."
      • Uses - SPOILER: In Act 9, you can use the spell to smuggle pixie powder that will allow you to get fresh fish for the upcoming team meal.
    • "Fairy Form: become a dodgy magic-boosted fairy."
      • Uses - SPOILER: In Act 9, you can use this to easily smuggle pixie powder that will allow you to get fresh fish for the upcoming team meal.
  • Sparkle will also get to choose a Minor Passive:
    • "Mending Misery: injury radiates healing."
      • Uses -  SPOILER: In Act 8, you get an extra scene to heal the team after fighting the bandits.
      • Uses -  SPOILER: In Act 10, on the free use path, the landlady will spank you to set this off.  This results in extra flavor text.
      • Uses -  SPOILER: In Act 13, this will allow you to save Roopah, Gaggie, and Hamhead (instead of only two of them) if Roopah attacks the others.
    • "Naked Knowledge: speak to animals."
      • This skill does not have an ‘active’ downside so it is the best choice if you want to avoid the negatives of the other two passives and keep the most agency for the MC.
      • Uses - SPOILER: Allows Sparkle to speak to the bartender at Underwell Inn during Act 8
      • SPOILER: Allows Sparkle to speak to Goblins
    • "Assured Absolution: guiltless sluttery."
      • Allows Sparkle to commit sex acts with anyone without affecting any of her relationships

Some of these skills will have various applications throughout the story and will be listed when they are encountered (TODO: add spoilers to this section to show the choices they influence if people want more information early).

Get Leigh Back (Optional)

If Sparkle convinces Kayden to get Leigh back, the group will go to his parent’s mansion to try and persuade Leigh to return.

“Why don’t we wait until he leaves the house?” will lead back to the only option that moves the conversation forward

“Why not just try to get him to talk to you?” will have Kayden respond and give you a prompt for choices.

  • "Do you think he would talk to me?"
    • This leads to the following option showing up in the list of choices:  
    • "I think I should try to talk to him."  Pick this option to continue the quest.  Picking this option will make a new option show up in the choices: "I know the risks. I will try to talk to him."
      • Note: If Roopah is making your decisions, she will immediately negate your choice to talk to Leigh, effectively ending the quest to get Leigh back
    • "I know the risks. I will try to talk to him." This choice will allow to talk to Leigh
  • "What if Panki or Roopah tried to talk to him?"
    • Just conversation
  • "Why don't we wait until he leaves the house?"
    • Same as the response detailed above (only shows up if you didn’t pick it early)
  • "What about sending Twig or Champ?"
    • Just conversation
  • "I think we've run out of options..."
    • This will end the quest and you will leave without Leigh

Assuming you didn’t end the quest, you will go to the front door to talk to Leigh and convince him to join.  Remember, the GOAL to get Leigh back is to not UPSET him and CONVINCE him to come back.  Each time you convince/upset him, you will accrue points that will end the conversation.  If you accrue enough convince points, the conversation will end and he will rejoin, but if you accrue enough upset points, he will end the conversation and leave.  Tread carefully with your responses.

  • "I don't want Leigh back in the group."
    • will end the quest and you will leave without Leigh
  • "And now you're working with slavers?"
    • Continues the conversation with new choices
    • "I'm done trying to reason you."
      • will show up in all of the following choices and can be used to end the quest and leave without Leigh
    • "There's nothing respectable about slavery." ->  "Better to die free than live in chains."  This leads to a bigger chain of questions.
      • "You're nothing now but a piece of shit slaver."
        • Will UPSET Leigh.  Also blocks off "There are better ways to help these people.”
        • Returns you to the original choices minus blocked off entries
      • "There are better ways to help these people.”
        • Does NOT UPSET Leigh. Will block off "You're nothing now but a piece of shit slaver."
        • Returns you to the original choices minus blocked off entries
      • "What if you had to sell yourself into slavery?"
        • "Kayden says you'll have the opportunity to try it out." will UPSET Leigh
        • "You don't understand because of your upbringing." will CONVINCE Leigh
      • "Your parents must have forced you into this."
        • "Are those your words or what your parents think?" will CONVINCE Leigh
        • "I won't argue against Kayden being an asshole..." will UPSET Leigh
        • "Maybe you need someone like Kayden." will UPSET Leigh
      • "Deep down you know this isn't right."
        • "Something is wrong with your moral scale, then!" will UPSET Leigh
        • “I can't believe you're going to do this to people." will UPSET Leigh
        • "What about your studies in magic?” will CONVINCE Leigh

After you have convinced Leigh to rejoin, you will get the option to change your mind.

  • "I don't want you in the group after all."

This will upset Leigh, of course. Sparkle can either tell him off (which prevents him rejoining) or still allow him to rejoin.

It is a requirement of the Leigh-owned Sparkle Slave route that Sparkle has made Leigh mad but he still joined the group.

If you choose to end the discussion or cannot convince Leigh to stay, you will get a choice to tell Leigh about what Kayden told you.

  • "Tell him that Kayden was the assassin." will tell Leigh the truth
  • "I won't risk it. I'll keep my mouth shut." will not tell Leigh the truth

Once you convince Leigh to join, you will get an option to rescue Lel if you had convinced Kayden earlier.

Get Lel Back (Optional)

You will be prompted with some flavor text about the team including a discussion of whether Panki is evil or not.  At the moment, this decision does not impact the story.

You will be knocked out and wake up to a discussion with the Succubus (met during the first foray into the dungeon) and a mysterious demon. After some additional conversation with the Succubus, which reveals Sparkle’s standing and personal opinions of the members of the group, Lel will rescue you from the prison pit. SPOILER: Prior to the rescue, you will be shown that Wendy’s catlike avatar has been killed.

If you have built enough of a relationship with Lel (3 or more relationship points) then she will directly initiate some oral sexytimes with you. Otherwise, you will have the choice of allowing her to ‘relieve’ you as a reward for coming back for her. ❤ Accepting her offer is crucial if you are interested in the Panki+Lel ‘girlfriends’ route as rejecting her advances here will block out that route entirely.

At this point Lel will offer three choices on how to proceed:

Nested choice: “Where are we headed now, anyway?”

  • "Meet up with Kayden and the group."
    • You directly head Kayden and the group -> this is the straightforward path without any real flavor.
  • "Try to help Wejit's friends escape."
    • There aren’t really any choices here to make but many of the decisions you made earlier in the story will change the flavor of what has gone here.  Questions like who you left behind, what you did in the mushroom quest, and what spells you picked will be referenced in the outcome.
  • "Get the blessed greatsword for Panki."
    • You will need to get past the imps guarding the door by figuring out the password.
    • SPOILER: It is the number of letters in the spelling of the number, i.e. ten has three characters while five has four characters.
      • "Yes, I've figured it out." will send you to the door to guess.  The door-guard imp shouts “thirteen” which means the answer is “Eight!” because math is fun :)
      • "No, it makes no sense." will allow you to get a number of hints to help out with figuring out the password.  Eventually you will have to choose to guess or leave.
      • "No. Let's give up on this." will mean that you fail the quest to get the sword.
    • When you answer the password correctly, you are let in and, lo-and-behold, given the greatsword as a reward!
    • SPOILER: Personally, at this moment, I would recommend getting the greatsword as it would theoretically have a tangible change to story, especially for those pursuing relations with Panki.  The Wejit’s friends path is good for lore but doesn’t change anything else.

If you get the greatsword for Panki, Kayden will ask if getting the sword was more Lel’s doing or Sparkle’s doing. Conceding that Lel was more instrumental in getting the sword nets you +1 agreeable point while saying that you were primarily responsible for being able to get the sword avoids this agreeable point.

Regardless of which path you choose, you will eventually meet back up with Kayden and the group and you will get to make another decision.  This will depend on whether you have chosen to take up loot puppy duties/share them with Lel or if she remains the only loot puppy.  There are a few decisions to make on the loot puppy route and flavor questions so I won’t list them here.

   Non-Loot Puppy questions:

  • "Yes, Lel can help with fighting as well." Lel will be allowed to join the group and fight.
  • "No, she needs to concentrate on looting." Lel will not be allowed to fight

The Show Goes On

With the optional quests done, you will talk to Kayden where you will review the outcome of some of the quests taken today, like retrieving Leigh and/or Lel.  There is some major variance here in choices but the most question here will be related to those who are on the Loot Puppy/Sharing Lel Duties route.  You will get to make the choice on becoming “free use”.  This is a very important decision that will drastically change the course of your playthrough so make this choice carefully especially if you are sensitive to certain types of sexual interactions. SPOILER: Free use will essentially mean that you must engage in sexual acts with members of the group when they desire it.

  • "No, I'm not going to do any sex duties."  Kayden will give you more reasoning for the “free use” option and explain how it helps the group.  You will get a second chance to choose your answer as follows.
    • "No! I said I'm not going to do any sex duties." Will not make you free use.
    • "Yes. Fine. Now that you've explained it, I get it." Means you will accept free use duties for the group
  • "Yes. Whatever. I guess... if they're part of the job." Means you accept free use duties for the group

And with this, we close out Act 7.